RS-16330Community server
nameserver
Offline 176.15.129.231:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 12 days 18 hours ago.
How is nameserver ranked?
On player hours across seven days, nameserver is #16,330, inside the top 69% of all ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): Running game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server info
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2633 and build 163207 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.15.129.231:28015 is its address.
Is nameserver currently online?
nameserver is offline now; the last time it was seen was 12 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe schedule
On what schedule does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 13 hours ago.
Joining the server
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 176.15.129.231:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.