RS-16947Community server
Test
Offline 176.197.9.13:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test?
Test is offline at this moment; the last signal was 16 days ago.
How is Test ranked?
Ranked #16,947 on seven-day player hours, Test is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs165988 (Build): Running game build 165988; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test?
Test uses a procedural map, which the game generates.
What settings and rules does Test use?
No gather rate is given in the name Test. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What Rust version is Test on?
On Windows, Test operates Rust network protocol 2634 and build 165988. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test be found?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.197.9.13:28015 is its address.
How reliable is Test?
Test is offline now; the last time it was seen was 16 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe details
On what schedule does Test wipe?
The record holds too few wipes to determine Test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days ago.
Joining the server
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 176.197.9.13:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.