RS-13386Community server
test
Offline 176.234.24.167:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:02 UTC20h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on test?
Currently, test is offline; the last sighting was 18 hours ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.
What is the ranking of test?
Ranked #13,386 on seven-day player hours, test is in the top 61% of all ranked servers.
Server tags and lists
Where does test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on test?
The game's server browser reads the tags that test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on test?
A procedural map, created by the game, is in use on test.
What settings and rules does test use?
No gather rate is given in the name test. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server info
What is the Rust version on test?
On Windows, test operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for test?
No region is published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.234.24.167:28015 is its address.
How reliable is test?
The server test is down at the moment, with its last appearance 18 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe cycle
On what schedule does test wipe?
The record holds too few wipes to determine test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 20 hours ago.
How to join
How can I connect to test?
To connect, start Rust, hit F1, and enter client.connect 176.234.24.167:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.