RS-14981Community server
test
Offline 176.234.29.152:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:32 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is test?
Currently, test is offline; the last sighting was 14 days 12 hours ago.
Where does test sit in the rankings?
On player hours across seven days, test is #14,981, inside the top 63% of all ranked servers.
Tags, lists, and filters
Where does test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on test?
A procedural map, created by the game, is in use on test.
Which settings and rules apply on test?
You will not find a gather rate in the name test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server details
What version is test running?
Rust network protocol 2633 and build 165217 is what test runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for test?
There is no region published by test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 176.234.29.152:28015 is its address.
Is test currently online?
Currently offline is test, last seen 14 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe schedule
What happens on wipe day on test?
Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
When does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 13 hours ago.
Connection
What is the process to join test?
To connect, start Rust, hit F1, and enter client.connect 176.234.29.152:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.