RS-16758Community server
Test Server
Offline 176.241.20.93:28088 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Test Server?
Test Server is offline at this moment; the last signal was 17 days 19 hours ago.
What is the ranking of Test Server?
On player hours across seven days, Test Server is #16,758, inside the top 71% of all ranked servers.
Server tags and lists
Where does Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What does Test Server run for rules and settings?
No gather rate is given in the name Test Server. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is Test Server running?
On Linux, Test Server operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test Server?
There is no region published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 176.241.20.93:28088.
Is Test Server currently online?
Test Server is offline now; the last time it was seen was 17 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe details
When does Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 18 hours ago.
Joining the server
What is the process to join Test Server?
To connect, start Rust, hit F1, and enter client.connect 176.241.20.93:28088. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.