RS-13280Community server
LOCALTEST
Offline 176.42.29.244:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is LOCALTEST?
Currently, LOCALTEST is offline; the last sighting was 24 days 23 hours ago.
How is LOCALTEST ranked?
Ranked #13,280 on seven-day player hours, LOCALTEST is in the top – of all ranked servers.
Tags, lists, and filters
Where does LOCALTEST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find LOCALTEST: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on LOCALTEST?
The game's server browser reads the tags that LOCALTEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on LOCALTEST?
A procedural map, created by the game, is in use on LOCALTEST.
What settings and rules does LOCALTEST use?
The name LOCALTEST does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What Rust version is LOCALTEST on?
LOCALTEST uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can LOCALTEST be found?
A region is not published by LOCALTEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.42.29.244:28015 is its address.
How reliable is LOCALTEST?
Currently offline is LOCALTEST, last seen 24 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe schedule
When does LOCALTEST wipe?
The record holds too few wipes to determine LOCALTEST's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 18 hours ago.
Joining the server
What are the steps to join LOCALTEST?
To connect, start Rust, hit F1, and enter client.connect 176.42.29.244:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.