RS-10760Community server
ServerName
Offline 176.52.80.43:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:41 UTC8d ago | 1 | – | running | 0 |
| Fri 2 Oct, 14:14 UTC11d ago | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 5 days 8 hours ago. Its seven-day average is 0 players, with a peak of 2.
How is ServerName ranked?
On player hours across seven days, ServerName is #10,760, inside the top 48% of all ranked servers.
Tags, lists, and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on ServerName?
Rust network protocol 2634 and build 167058 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.52.80.43:28015 is its address.
How reliable is ServerName?
Currently offline is ServerName, last seen 5 days 8 hours ago. It spent 18 of the last 168 hours online across 7 days, giving 11% uptime. It was first observed by Top Rust Servers on 29 September 2026.
Wipe details
What happens on wipe day on ServerName?
The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
When does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 15 hours ago.
Joining the server
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 176.52.80.43:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.