Top Rust ServersObservatory · live
Live Servers11,709 Players84,237 Populated4,163 Fresh wipes · 3h164 Scanevery 5 min

RS-14433PvE server

killmoregaming/lets get rusty

Offline 176.57.135.46:28500 checked 2d ago

vanillapve
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#14,433
top 65%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:54 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on killmoregaming/lets get rusty?

Currently, killmoregaming/lets get rusty is offline; the last sighting was 2 days 13 hours ago. A seven-day average of 0 players was reached, peaking at 2.

Where does killmoregaming/lets get rusty sit in the rankings?

The last seven days of player hours place killmoregaming/lets get rusty at #14,433, in the top 65% of ranked servers.

Tags, lists, and filters

Where does killmoregaming/lets get rusty show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include killmoregaming/lets get rusty: Best Rust community servers, Top Rust PvE servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on killmoregaming/lets get rusty?

gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^p (PvE): No player combat here; the world itself is the threat are the tags killmoregaming/lets get rusty publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on killmoregaming/lets get rusty?

killmoregaming/lets get rusty runs a procedural map of size 2,000 with seed 95029980, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on killmoregaming/lets get rusty?

You will not find a gather rate in the name killmoregaming/lets get rusty. Groups use the default maximum of 8 players. You play pve, no player versus player combat. It appears under Community in the server browser and is a community server. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is disabled.

Server info

What is the Rust version on killmoregaming/lets get rusty?

Rust network protocol 2634 and build 167398 is what killmoregaming/lets get rusty runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the location of killmoregaming/lets get rusty?

There is no region published by killmoregaming/lets get rusty. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.57.135.46:28500 is its address.

Is killmoregaming/lets get rusty currently online?

The server killmoregaming/lets get rusty is down at the moment, with its last appearance 2 days 13 hours ago. Across the last 4 full days, it was online for 52 of 96 hours, or 54%. The first time Top Rust Servers saw it was on 9 October 2026.

Wipe details

What happens on wipe day on killmoregaming/lets get rusty?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 2 hours after it began.

On what schedule does killmoregaming/lets get rusty wipe?

Not enough wipe data exists yet to identify the rhythm of killmoregaming/lets get rusty. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 6 hours ago.

How to join

How can I connect to killmoregaming/lets get rusty?

To connect manually, open the console with F1 and type client.connect 176.57.135.46:28500. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.