RS-12931PvE server
killmoregaming/lets get rusty
Online 176.57.135.63:28400 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on killmoregaming/lets get rusty?
killmoregaming/lets get rusty is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 2.
What is the ranking of killmoregaming/lets get rusty?
Ranked #12,931 on seven-day player hours, killmoregaming/lets get rusty is in the top 58% of all ranked servers.
Server tags and lists
Where does killmoregaming/lets get rusty appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find killmoregaming/lets get rusty: Best Rust community servers, Top Rust PvE servers and Top vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on killmoregaming/lets get rusty?
The game's server browser reads the tags that killmoregaming/lets get rusty publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): No player combat here; the world itself is the threat. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on killmoregaming/lets get rusty?
The map on killmoregaming/lets get rusty is procedural, size 2,000, seed 892222933, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on killmoregaming/lets get rusty?
No gather rate is given in the name killmoregaming/lets get rusty. Groups use the default maximum of 8 players. You play pve, no player versus player combat. It appears under Community in the server browser and is a community server. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is inactive.
Server info
What version is killmoregaming/lets get rusty running?
killmoregaming/lets get rusty uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on killmoregaming/lets get rusty?
Its average server fps over the last 48 hours was 58, with a low of 12. At its peak, it held 17,709 entities: everything from buildings to deployables and more. Memory usage peaked at 1,261 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for killmoregaming/lets get rusty?
No region is published by killmoregaming/lets get rusty. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 176.57.135.63:28400.
What is the uptime of killmoregaming/lets get rusty?
killmoregaming/lets get rusty is online at the moment. The uptime it gives suggests a restart around 43 hours ago. Across the last 2 full days, it was online for 48 of 48 hours, or 100%. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe cycle
On what schedule does killmoregaming/lets get rusty wipe?
Too few wipes are recorded for killmoregaming/lets get rusty to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 3 hours ago.
Connection
What are the steps to join killmoregaming/lets get rusty?
To connect, start Rust, hit F1, and enter client.connect 176.57.135.63:28400. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.