RS-13265Community server
ServerName
Offline 176.59.97.30:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ServerName?
ServerName is offline at this moment; the last signal was 25 days 3 hours ago.
What is the ranking of ServerName?
On player hours across seven days, ServerName is #13,265, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServerName?
These Top Rust Servers lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
The name ServerName does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
About the server
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 176.59.97.30:28015.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 25 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 18 September 2026.
Wipe details
How often does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 5 hours ago.
Joining the server
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 176.59.97.30:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.