RS-7144Community server
Test
Offline 176.6.65.204:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test?
Currently, Test is offline; the last sighting was 1 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 1 players.
How is Test ranked?
On player hours across seven days, Test is #7,144, inside the top 32% of all ranked servers.
Tags and filters
Where does Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Test?
A procedural map, created by the game, is in use on Test.
What does Test run for rules and settings?
No gather rate is given in the name Test. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What is the Rust version on Test?
Test uses Rust network protocol 2634 and build 167584 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
No region is published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 176.6.65.204:28015 is its address.
Is Test currently online?
Currently offline is Test, last seen 1 hours ago. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe schedule
On what schedule does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 33 hours ago.
Joining the server
How can I connect to Test?
Use the console: open Rust, press F1, and type client.connect 176.6.65.204:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.