RS-15983Community server
Test
Offline 176.6.76.229:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:32 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test?
Currently, Test is offline; the last sighting was 5 days 15 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Test?
The last seven days of player hours place Test at #15,983, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test?
These Top Rust Servers lists include Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; v2323 (Protocol): To join, your game must be on protocol 2323; ptrak (Networking): Network layer: RakNet, the standard for the game; he8c2d43f (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Test?
A procedural map, created by the game, is in use on Test.
What settings and rules does Test use?
No gather rate is given in the name Test. A group limit is not made public. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is Test running?
Rust network protocol 2323 is what Test runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Test?
There is no region published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 176.6.76.229:28015.
What is the uptime of Test?
Test is offline now; the last time it was seen was 5 days 15 hours ago. Across the last 5 full days, it was online for 6 of 120 hours, or 5%. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
What can you expect on wipe day on Test?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 1766 days 20 hours ago.
How to join
What is the process to join Test?
To connect, start Rust, hit F1, and enter client.connect 176.6.76.229:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.