RS-16954Community server
TestServer
Offline 176.96.136.189:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TestServer?
Currently, TestServer is offline; the last sighting was 15 days 23 hours ago.
How is TestServer ranked?
On player hours across seven days, TestServer is #16,954, inside the top 71% of all ranked servers.
Tags and filters
Where does TestServer show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TestServer: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags TestServer publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on TestServer?
TestServer runs a procedural map of size 3,500 with seed 1234567890, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on TestServer?
No gather rate is given in the name TestServer. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on TestServer?
Rust network protocol 2633 and build 163207 is what TestServer runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for TestServer?
No region is published by TestServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 176.96.136.189:28015.
How reliable is TestServer?
TestServer is offline now; the last time it was seen was 15 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
How often does TestServer wipe?
The record holds too few wipes to determine TestServer's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 17 hours ago.
How to join
How can I connect to TestServer?
To connect manually, open the console with F1 and type client.connect 176.96.136.189:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.