RS-7822Community server
PrivateServer
Online 178.105.229.113:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is PrivateServer?
PrivateServer is showing 0 players on 10 slots right now. Over seven days it averaged 0, and the highest point was 1. At 17:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of PrivateServer?
On player hours across seven days, PrivateServer is #7,822, inside the top 35% of all ranked servers.
Tags, lists, and filters
Where does PrivateServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include PrivateServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on PrivateServer?
The game's server browser reads the tags that PrivateServer publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on PrivateServer?
A procedural map, created by the game, is in use on PrivateServer.
What settings and rules does PrivateServer use?
The name PrivateServer does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What is the Rust version on PrivateServer?
PrivateServer uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for PrivateServer?
There is no region published by PrivateServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.105.229.113:28015 is its address.
Is PrivateServer currently online?
PrivateServer is online at the moment. It spent 120 of the last 120 hours online across 5 days, giving 100% uptime. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe schedule
On what schedule does PrivateServer wipe?
Too few wipes are recorded for PrivateServer to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 14 hours ago.
Connection
How can I connect to PrivateServer?
Use the console: open Rust, press F1, and type client.connect 178.105.229.113:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.