RS-7672Modded server
Skrin's Build Server
Offline 178.119.69.190:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Skrin's Build Server?
Skrin's Build Server is offline at this moment; the last signal was 18 hours ago. Its seven-day average is 0 players, with a peak of 3.
How is Skrin's Build Server ranked?
On player hours across seven days, Skrin's Build Server is #7,672, inside the top 35% of all ranked servers.
Tags, lists, and filters
Where does Skrin's Build Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Skrin's Build Server: Top modded Rust servers, Best Rust build servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Skrin's Build Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Skrin's Build Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Skrin's Build Server?
The map on Skrin's Build Server is procedural, size 3,000, seed 12345, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Skrin's Build Server?
The name Skrin's Build Server does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Skrin's Build Server running?
Skrin's Build Server uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on Skrin's Build Server?
Its average server fps over the last 48 hours was 240, with a low of 234. At its peak, it held 46,974 entities: everything from buildings to deployables and more. Its memory use reached 1,920 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Skrin's Build Server?
No region is published by Skrin's Build Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.119.69.190:28015 is its address.
Is Skrin's Build Server currently online?
Skrin's Build Server is offline now; the last time it was seen was 18 hours ago. Based on the uptime it reports, the last restart was roughly 38 hours ago. It was up for 100% of the last 1 full day, which is 24 out of 24 hours. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe cycle
How often does Skrin's Build Server wipe?
Not enough wipe data exists yet to identify the rhythm of Skrin's Build Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 9 hours ago.
How to join
How can I connect to Skrin's Build Server?
To connect manually, open the console with F1 and type client.connect 178.119.69.190:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.