RS-14563Community server
LOCAL SERVER
Offline 178.120.54.193:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is LOCAL SERVER?
LOCAL SERVER is offline at this moment; the last signal was 15 days 14 hours ago.
How is LOCAL SERVER ranked?
The last seven days of player hours place LOCAL SERVER at #14,563, in the top 61% of ranked servers.
Tags, lists, and filters
Where does LOCAL SERVER show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find LOCAL SERVER: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on LOCAL SERVER?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags LOCAL SERVER publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on LOCAL SERVER?
A procedural map, created by the game, is in use on LOCAL SERVER.
What settings and rules does LOCAL SERVER use?
The name LOCAL SERVER does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is LOCAL SERVER running?
LOCAL SERVER uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of LOCAL SERVER?
There is no region published by LOCAL SERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.120.54.193:28015 is its address.
What is the uptime of LOCAL SERVER?
The server LOCAL SERVER is down at the moment, with its last appearance 15 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe schedule
When does LOCAL SERVER wipe?
Not enough wipe data exists yet to identify the rhythm of LOCAL SERVER. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 14 hours ago.
Joining the server
What are the steps to join LOCAL SERVER?
Use the console: open Rust, press F1, and type client.connect 178.120.54.193:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.