RS-7991Community server
ServerName
Offline 178.123.11.100:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on ServerName?
ServerName is offline at this moment; the last signal was 3 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.
What is the ranking of ServerName?
The last seven days of player hours place ServerName at #7,991, in the top 36% of ranked servers.
Tags and filters
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
What does ServerName run for rules and settings?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on ServerName?
ServerName uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerName?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.123.11.100:28015.
How reliable is ServerName?
ServerName is offline now; the last time it was seen was 3 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe schedule
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 19 hours ago.
Connection
What is the process to join ServerName?
Use the console: open Rust, press F1, and type client.connect 178.123.11.100:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.