RS-13765Community server
ServerName
Offline 178.123.28.135:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 7 days 21 hours ago.
What is the ranking of ServerName?
On player hours across seven days, ServerName is #13,765, inside the top 61% of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on ServerName?
Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.123.28.135:28015.
What is the uptime of ServerName?
The server ServerName is down at the moment, with its last appearance 7 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe schedule
How often does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 22 hours ago.
How to join
How can I connect to ServerName?
To connect, start Rust, hit F1, and enter client.connect 178.123.28.135:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.