RS-7819Community server
ServerName
Offline 178.123.31.96:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerName?
Currently, ServerName is offline; the last sighting was 40 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #7,819, inside the top 35% of all ranked servers.
Tags, lists, and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is ServerName on?
Rust network protocol 2634 and build 167584 is what ServerName runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.123.31.96:28015.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 40 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. It was first observed by Top Rust Servers on 12 October 2026.
Wipe schedule
On what schedule does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days ago.
Joining the server
What is the process to join ServerName?
To connect manually, open the console with F1 and type client.connect 178.123.31.96:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.