RS-14305Community server
My Server Name
Offline 178.126.208.196:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Server Name?
Currently, My Server Name is offline; the last sighting was 18 days ago.
Where does My Server Name sit in the rankings?
Ranked #14,305 on seven-day player hours, My Server Name is in the top 61% of all ranked servers.
Tags and filters
Where does My Server Name show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
Published by My Server Name for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
Which settings and rules apply on My Server Name?
No gather rate is given in the name My Server Name. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is My Server Name running?
Rust network protocol 2633 and build 165217 is what My Server Name runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can My Server Name be found?
A region is not published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.126.208.196:28015.
How reliable is My Server Name?
My Server Name is offline now; the last time it was seen was 18 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe schedule
How often does My Server Name wipe?
The record holds too few wipes to determine My Server Name's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 6 hours ago.
Joining the server
What are the steps to join My Server Name?
To connect, start Rust, hit F1, and enter client.connect 178.126.208.196:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.