RS-15507Community server
TEST
Offline 178.141.242.128:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST?
TEST is offline at this moment; the last signal was 27 days 13 hours ago.
How is TEST ranked?
Ranked #15,507 on seven-day player hours, TEST is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TEST?
On these Top Rust Servers lists you will find TEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on TEST?
TEST uses a procedural map, which the game generates.
What does TEST run for rules and settings?
You will not find a gather rate in the name TEST. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on TEST?
On Windows, TEST operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of TEST?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.141.242.128:28015.
How reliable is TEST?
TEST is offline now; the last time it was seen was 27 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe details
When does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days 13 hours ago.
Joining the server
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 178.141.242.128:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.