RS-16832Community server
Server name on in-game server list
Offline 178.155.49.235:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Server name on in-game server list?
Server name on in-game server list is offline at this moment; the last signal was 13 days 16 hours ago.
What is the ranking of Server name on in-game server list?
On player hours across seven days, Server name on in-game server list is #16,832, inside the top 70% of all ranked servers.
Server tags and lists
Where does Server name on in-game server list show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Server name on in-game server list: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Server name on in-game server list?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): Protocol 2632 is required to join; your game must be on the same version; cs161125 (Build): Game build: 161125; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Server name on in-game server list publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Which settings and rules apply on Server name on in-game server list?
No gather rate is given in the name Server name on in-game server list. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Server name on in-game server list running?
On Windows, Server name on in-game server list operates Rust network protocol 2632 and build 161125. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Server name on in-game server list?
A region is not published by Server name on in-game server list. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.155.49.235:28015.
What is the uptime of Server name on in-game server list?
The server Server name on in-game server list is down at the moment, with its last appearance 13 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 30 September 2026.
Wipe schedule
On what schedule does Server name on in-game server list wipe?
The record holds too few wipes to determine Server name on in-game server list's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 19 hours ago.
Connection
What is the process to join Server name on in-game server list?
To connect manually, open the console with F1 and type client.connect 178.155.49.235:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.