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Live Servers11,672 Players65,847 Populated3,865 Fresh wipes · 3h168 Scanevery 5 min

RS-11938Community server

SD | Community

Offline 178.158.216.67:28015 checked 6d ago

Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,938
top 53%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:12 UTC9d ago 1 – running 1
Wed 30 Sep, 13:42 UTC13d ago 1 held half 3.8 days 1
Wed 30 Sep, 07:22 UTC13d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is SD | Community?

Currently, SD | Community is offline; the last sighting was 6 days 8 hours ago. A seven-day average of 0 players was reached, peaking at 1.

Where does SD | Community sit in the rankings?

Ranked #11,938 on seven-day player hours, SD | Community is in the top 53% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry SD | Community?

These Top Rust Servers lists count SD | Community among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on SD | Community?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags SD | Community publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on SD | Community?

A procedural map, created by the game, is in use on SD | Community.

What does SD | Community run for rules and settings?

You will not find a gather rate in the name SD | Community. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server details

What version is SD | Community running?

Rust network protocol 2634 and build 166652 is what SD | Community runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Where can SD | Community be found?

No region is published by SD | Community. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.158.216.67:28015 is its address.

Is SD | Community currently online?

SD | Community is offline now; the last time it was seen was 6 days 8 hours ago. It spent 9 of the last 168 hours online across 7 days, giving 5% uptime. It was first observed by Top Rust Servers on 27 September 2026.

Wipe details

What happens on wipe day on SD | Community?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 4 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

When does SD | Community wipe?

There is no way to predict the next wipe on SD | Community, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 9 hours ago.

Connection

How can I connect to SD | Community?

To connect manually, open the console with F1 and type client.connect 178.158.216.67:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.