RS-9504Community server
nameserver
Offline 178.172.147.124:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 5 days 3 hours ago. Its seven-day average is 1 players, with a peak of 1.
What is the ranking of nameserver?
On player hours across seven days, nameserver is #9,504, inside the top 42% of all ranked servers.
Tags, lists, and filters
Where does nameserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is nameserver on?
nameserver uses Rust network protocol 2634 and build 167231 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 178.172.147.124:28015.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 5 days 3 hours ago. It spent 2 of the last 120 hours online across 5 days, giving 2% uptime. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe details
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 4 hours ago.
How to join
What are the steps to join nameserver?
Use the console: open Rust, press F1, and type client.connect 178.172.147.124:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.