RS-16224Community server
RustMi Local Test
Offline 178.173.248.141:28115 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 17:33 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustMi Local Test?
Currently, RustMi Local Test is offline; the last sighting was 19 days 9 hours ago.
How is RustMi Local Test ranked?
On player hours across seven days, RustMi Local Test is #16,224, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustMi Local Test?
These Top Rust Servers lists count RustMi Local Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustMi Local Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags RustMi Local Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on RustMi Local Test?
A procedural map, created by the game, is in use on RustMi Local Test.
What settings and rules does RustMi Local Test use?
The name RustMi Local Test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on RustMi Local Test?
Rust network protocol 2633 and build 165217 is what RustMi Local Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for RustMi Local Test?
A region is not published by RustMi Local Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.173.248.141:28115 is its address.
How reliable is RustMi Local Test?
The server RustMi Local Test is down at the moment, with its last appearance 19 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe cycle
What can you expect on wipe day on RustMi Local Test?
Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
On what schedule does RustMi Local Test wipe?
The record holds too few wipes to determine RustMi Local Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 19 days 20 hours ago.
Joining the server
How can I connect to RustMi Local Test?
Use the console: open Rust, press F1, and type client.connect 178.173.248.141:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.