RS-15150Community server
Season4
Offline 178.176.113.173:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Season4?
Currently, Season4 is offline; the last sighting was 30 days 1 hours ago.
What is the ranking of Season4?
On player hours across seven days, Season4 is #15,150, inside the top – of all ranked servers.
Server tags and lists
Where does Season4 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Season4: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Season4?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): It has 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Season4 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Season4?
A procedural map, created by the game, is in use on Season4.
Which settings and rules apply on Season4?
No gather rate is given in the name Season4. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Season4 running?
On Windows, Season4 operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the server location for Season4?
No region is published by Season4. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.176.113.173:28015.
How reliable is Season4?
The server Season4 is down at the moment, with its last appearance 30 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does Season4 wipe?
Not enough wipe data exists yet to identify the rhythm of Season4. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 36 days 7 hours ago.
Connection
How can I connect to Season4?
To connect manually, open the console with F1 and type client.connect 178.176.113.173:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.