RS-15921Community server
nameserver
Offline 178.177.237.129:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 11 days 2 hours ago.
Where does nameserver sit in the rankings?
The last seven days of player hours place nameserver at #15,921, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What version is nameserver running?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
A region is not published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.177.237.129:28015 is its address.
What is the uptime of nameserver?
The server nameserver is down at the moment, with its last appearance 11 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe schedule
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 14 hours ago.
Connection
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 178.177.237.129:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.