RS-13861Community server
nameserver
Offline 178.177.237.2:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
nameserver is offline at this moment; the last signal was 9 days 15 hours ago.
What is the ranking of nameserver?
On player hours across seven days, nameserver is #13,861, inside the top 61% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
You will not find a gather rate in the name nameserver. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can nameserver be found?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.177.237.2:28015.
How reliable is nameserver?
nameserver is offline now; the last time it was seen was 9 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe schedule
On what schedule does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 18 hours ago.
How to join
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 178.177.237.2:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.