RS-11722Community server
nameserver
Offline 178.177.238.112:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
nameserver is offline at this moment; the last signal was 22 days ago.
Where does nameserver sit in the rankings?
On player hours across seven days, nameserver is #11,722, inside the top 51% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC off.
Server details
What is the Rust version on nameserver?
Rust network protocol 2633 and build 164530 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.177.238.112:28015.
How reliable is nameserver?
nameserver is offline now; the last time it was seen was 22 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe cycle
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 4 hours ago.
How to join
What are the steps to join nameserver?
Use the console: open Rust, press F1, and type client.connect 178.177.238.112:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.