RS-15916Community server
nameserver
Offline 178.177.238.132:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
nameserver is offline at this moment; the last signal was 12 days 19 hours ago.
Where does nameserver sit in the rankings?
On player hours across seven days, nameserver is #15,916, inside the top 69% of all ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for nameserver?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.177.238.132:28015 is its address.
What is the uptime of nameserver?
Currently offline is nameserver, last seen 12 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe details
On what schedule does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 19 hours ago.
Joining the server
What is the process to join nameserver?
Use the console: open Rust, press F1, and type client.connect 178.177.238.132:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.