RS-12213Community server
nameserver
Offline 178.177.238.13:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 8 days 16 hours ago.
What is the ranking of nameserver?
The last seven days of player hours place nameserver at #12,213, in the top 54% of ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server details
What is the Rust version on nameserver?
On Windows, nameserver operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for nameserver?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.177.238.13:28015 is its address.
What is the uptime of nameserver?
The server nameserver is down at the moment, with its last appearance 8 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 5 October 2026.
Wipe details
On what schedule does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 23 hours ago.
Connection
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 178.177.238.13:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.