RS-11394Community server
nameserver
Offline 178.177.238.144:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
nameserver is offline at this moment; the last signal was 10 days 16 hours ago.
Where does nameserver sit in the rankings?
Ranked #11,394 on seven-day player hours, nameserver is in the top 50% of all ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
You will not find a gather rate in the name nameserver. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is nameserver running?
On Windows, nameserver operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.177.238.144:28015.
Is nameserver currently online?
Currently offline is nameserver, last seen 10 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
How often does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 2 hours ago.
How to join
What are the steps to join nameserver?
To connect manually, open the console with F1 and type client.connect 178.177.238.144:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.