RS-13917Community server
nameserver
Offline 178.177.238.148:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is nameserver?
nameserver is offline at this moment; the last signal was 10 days 15 hours ago.
How is nameserver ranked?
The last seven days of player hours place nameserver at #13,917, in the top 61% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): It has 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
What is the server location for nameserver?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.177.238.148:28015.
How reliable is nameserver?
Currently offline is nameserver, last seen 10 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe schedule
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days ago.
How to join
What are the steps to join nameserver?
Use the console: open Rust, press F1, and type client.connect 178.177.238.148:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.