RS-15984Community server
nameserver
Offline 178.177.238.204:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 8 days 17 hours ago.
How is nameserver ranked?
On player hours across seven days, nameserver is #15,984, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What version is nameserver running?
On Windows, nameserver operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.177.238.204:28015.
What is the uptime of nameserver?
The server nameserver is down at the moment, with its last appearance 8 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe details
How often does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 2 hours ago.
Joining the server
What are the steps to join nameserver?
Use the console: open Rust, press F1, and type client.connect 178.177.238.204:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.