RS-16255Community server
nameserver
Offline 178.177.238.231:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 19 days 13 hours ago.
Where does nameserver sit in the rankings?
Ranked #16,255 on seven-day player hours, nameserver is in the top 71% of all ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): It has 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC off.
Server details
What Rust version is nameserver on?
nameserver uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for nameserver?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 178.177.238.231:28015.
Is nameserver currently online?
The server nameserver is down at the moment, with its last appearance 19 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 25 September 2026.
Wipe details
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours ago.
Connection
What are the steps to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 178.177.238.231:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.