RS-13798Community server
nameserver
Offline 178.177.238.245:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on nameserver?
Currently, nameserver is offline; the last sighting was 8 days 10 hours ago.
What is the ranking of nameserver?
Ranked #13,798 on seven-day player hours, nameserver is in the top 61% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is nameserver on?
nameserver uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of nameserver?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 178.177.238.245:28015.
Is nameserver currently online?
nameserver is offline now; the last time it was seen was 8 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 5 October 2026.
Wipe schedule
How often does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 23 hours ago.
Joining the server
What is the process to join nameserver?
To connect manually, open the console with F1 and type client.connect 178.177.238.245:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.