RS-13769Community server
nameserver
Offline 178.177.238.43:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on nameserver?
Currently, nameserver is offline; the last sighting was 7 days 20 hours ago.
Where does nameserver sit in the rankings?
Ranked #13,769 on seven-day player hours, nameserver is in the top 61% of all ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
The name nameserver does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server info
What is the Rust version on nameserver?
On Windows, nameserver operates Rust network protocol 2634 and build 166494. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of nameserver?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.177.238.43:28015 is its address.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 7 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 6 October 2026.
Wipe cycle
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 2 hours ago.
How to join
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 178.177.238.43:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.