RS-10886Community server
nameserver
Offline 178.177.239.62:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is nameserver?
nameserver is offline at this moment; the last signal was 6 days 19 hours ago. A seven-day average of 2 players was reached, peaking at 2.
How is nameserver ranked?
The last seven days of player hours place nameserver at #10,886, in the top 49% of ranked servers.
Tags, lists, and filters
Where does nameserver appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
You will not find a gather rate in the name nameserver. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
Where can nameserver be found?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.177.239.62:28015 is its address.
How reliable is nameserver?
nameserver is offline now; the last time it was seen was 6 days 19 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
How often does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 19 hours ago.
Connection
What are the steps to join nameserver?
Use the console: open Rust, press F1, and type client.connect 178.177.239.62:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.