RS-11383Community server
nameserver
Offline 178.177.239.64:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is nameserver?
nameserver is offline at this moment; the last signal was 10 days 1 hours ago.
What is the ranking of nameserver?
On player hours across seven days, nameserver is #11,383, inside the top 50% of all ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What version is nameserver running?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.177.239.64:28015.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 10 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 14 hours ago.
Joining the server
How can I connect to nameserver?
To connect manually, open the console with F1 and type client.connect 178.177.239.64:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.