RS-16689Community server
server_name
Offline 178.206.253.93:28016 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on server_name?
server_name is offline at this moment; the last signal was 18 days 8 hours ago.
What is the ranking of server_name?
Ranked #16,689 on seven-day player hours, server_name is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry server_name?
On these Top Rust Servers lists you will find server_name: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on server_name?
The game's server browser reads the tags that server_name publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on server_name?
server_name uses a procedural map, which the game generates.
What does server_name run for rules and settings?
The name server_name does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is server_name running?
On Windows, server_name operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Where can server_name be found?
No region is published by server_name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 178.206.253.93:28016.
What is the uptime of server_name?
Currently offline is server_name, last seen 18 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe cycle
When does server_name wipe?
Too few wipes are recorded for server_name to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 8 hours ago.
Connection
What is the process to join server_name?
To connect manually, open the console with F1 and type client.connect 178.206.253.93:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.