RS-14180Community server
My Server Name
Offline 178.207.153.62:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is My Server Name?
My Server Name is offline at this moment; the last signal was 17 days 16 hours ago.
Where does My Server Name sit in the rankings?
Ranked #14,180 on seven-day player hours, My Server Name is in the top 61% of all ranked servers.
Tags and filters
Where does My Server Name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
What settings and rules does My Server Name use?
No gather rate is given in the name My Server Name. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What version is My Server Name running?
My Server Name uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server Name?
No region is published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.207.153.62:28015.
What is the uptime of My Server Name?
My Server Name is offline now; the last time it was seen was 17 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe details
When does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 17 hours ago.
Joining the server
How can I connect to My Server Name?
To connect manually, open the console with F1 and type client.connect 178.207.153.62:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.