RS-13288Community server
ServerName
Offline 178.214.250.239:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ServerName?
ServerName is offline at this moment; the last signal was 26 days 15 hours ago.
What is the ranking of ServerName?
Ranked #13,288 on seven-day player hours, ServerName is in the top – of all ranked servers.
Tags and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name ServerName. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on ServerName?
ServerName uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of ServerName?
A region is not published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.214.250.239:28015.
How reliable is ServerName?
ServerName is offline now; the last time it was seen was 26 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe cycle
How often does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 16 hours ago.
How to join
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 178.214.250.239:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.