RS-13368Community server
My Test Server
Offline 178.216.13.171:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:59 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on My Test Server?
Currently, My Test Server is offline; the last sighting was 19 days 12 hours ago.
What is the ranking of My Test Server?
On player hours across seven days, My Test Server is #13,368, inside the top 61% of all ranked servers.
Tags and filters
Where does My Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include My Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags My Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on My Test Server?
My Test Server uses a procedural map, which the game generates.
What does My Test Server run for rules and settings?
You will not find a gather rate in the name My Test Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is My Test Server running?
On Windows, My Test Server operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for My Test Server?
A region is not published by My Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.216.13.171:28015 is its address.
How reliable is My Test Server?
My Test Server is offline now; the last time it was seen was 19 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe schedule
What happens on wipe day on My Test Server?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe, the crowd hit its peak.
How often does My Test Server wipe?
The record holds too few wipes to determine My Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 14 hours ago.
How to join
What is the process to join My Test Server?
To connect, start Rust, hit F1, and enter client.connect 178.216.13.171:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.