RS-15153Community server
LLLL
Offline 178.232.96.251:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is LLLL?
LLLL is offline at this moment; the last signal was 14 days 23 hours ago.
What is the ranking of LLLL?
The last seven days of player hours place LLLL at #15,153, in the top 63% of ranked servers.
Server tags and lists
Where does LLLL show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find LLLL: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on LLLL?
Published by LLLL for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on LLLL?
LLLL uses a procedural map, which the game generates.
What does LLLL run for rules and settings?
You will not find a gather rate in the name LLLL. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is LLLL running?
On Windows, LLLL operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of LLLL?
There is no region published by LLLL. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.232.96.251:28015.
Is LLLL currently online?
Currently offline is LLLL, last seen 14 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 29 September 2026.
Wipe schedule
On what schedule does LLLL wipe?
The record holds too few wipes to determine LLLL's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 15 days ago.
Connection
How can I connect to LLLL?
To connect manually, open the console with F1 and type client.connect 178.232.96.251:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.