RS-15489Community server
TheTNTClouds
Offline 178.33.122.101:30327 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TheTNTClouds?
TheTNTClouds is offline at this moment; the last signal was 28 days 13 hours ago.
Where does TheTNTClouds sit in the rankings?
The last seven days of player hours place TheTNTClouds at #15,489, in the top – of ranked servers.
Server tags and lists
Where does TheTNTClouds appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TheTNTClouds: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TheTNTClouds?
The game's server browser reads the tags that TheTNTClouds publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs162434 (Build): Running game build 162434; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on TheTNTClouds?
A procedural map, created by the game, is in use on TheTNTClouds.
What does TheTNTClouds run for rules and settings?
No gather rate is given in the name TheTNTClouds. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What version is TheTNTClouds running?
Rust network protocol 2632 and build 162434 is what TheTNTClouds runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can TheTNTClouds be found?
A region is not published by TheTNTClouds. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.33.122.101:30327 is its address.
What is the uptime of TheTNTClouds?
The server TheTNTClouds is down at the moment, with its last appearance 28 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe details
How often does TheTNTClouds wipe?
The record holds too few wipes to determine TheTNTClouds's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 13 hours ago.
How to join
What is the process to join TheTNTClouds?
To connect, start Rust, hit F1, and enter client.connect 178.33.122.101:30327. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.