RS-15901Community server
TEST
Offline 178.45.32.147:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on TEST?
TEST is offline at this moment; the last signal was 7 days 11 hours ago.
Where does TEST sit in the rankings?
On player hours across seven days, TEST is #15,901, inside the top 71% of all ranked servers.
Server tags and lists
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags TEST publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
The name TEST does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What is the Rust version on TEST?
On Windows, TEST operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TEST?
There is no region published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 178.45.32.147:28015.
How reliable is TEST?
TEST is offline now; the last time it was seen was 7 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
When does TEST wipe?
The record holds too few wipes to determine TEST's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 13 hours ago.
How to join
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 178.45.32.147:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.