RS-13770Community server
My Server Name
Offline 178.67.32.179:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is My Server Name?
My Server Name is offline at this moment; the last signal was 8 days 8 hours ago.
Where does My Server Name sit in the rankings?
The last seven days of player hours place My Server Name at #13,770, in the top 61% of ranked servers.
Tags, lists, and filters
Where does My Server Name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Server Name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
Which settings and rules apply on My Server Name?
The name My Server Name does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is My Server Name running?
My Server Name uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server Name?
A region is not published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.67.32.179:28015.
How reliable is My Server Name?
My Server Name is offline now; the last time it was seen was 8 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe details
When does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 9 hours ago.
Connection
How can I connect to My Server Name?
To connect manually, open the console with F1 and type client.connect 178.67.32.179:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.