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Live Servers11,608 Players66,360 Populated3,769 Fresh wipes · 3h137 Scanevery 5 min

RS-14211Community server

Local Debug (no EAC)

Offline 178.90.175.122:28015 checked 18d ago

Connect
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#14,211
top 61%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Local Debug (no EAC)?

Currently, Local Debug (no EAC) is offline; the last sighting was 18 days 3 hours ago.

What is the ranking of Local Debug (no EAC)?

The last seven days of player hours place Local Debug (no EAC) at #14,211, in the top 61% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Local Debug (no EAC)?

On these Top Rust Servers lists you will find Local Debug (no EAC): Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Debug (no EAC)?

The game's server browser reads the tags that Local Debug (no EAC) publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp8 (Max players): There are 8 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on Local Debug (no EAC)?

A procedural map, created by the game, is in use on Local Debug (no EAC).

What does Local Debug (no EAC) run for rules and settings?

The name Local Debug (no EAC) does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.

About the server

What Rust version is Local Debug (no EAC) on?

Local Debug (no EAC) uses Rust network protocol 2633 and build 163207 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Local Debug (no EAC)?

There is no region published by Local Debug (no EAC). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.90.175.122:28015.

Is Local Debug (no EAC) currently online?

Local Debug (no EAC) is offline now; the last time it was seen was 18 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 26 September 2026.

Wipe cycle

On what schedule does Local Debug (no EAC) wipe?

The record holds too few wipes to determine Local Debug (no EAC)'s pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 7 hours ago.

How to join

What is the process to join Local Debug (no EAC)?

To connect manually, open the console with F1 and type client.connect 178.90.175.122:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp8
Max players There are 8 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.