RS-15903Modded server
[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 19:17 UTC, in 4d 0h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is [AU] OzRust.com Development?
[AU] OzRust.com Development is offline at this moment; the last signal was 6 days 13 hours ago. The average over the last seven days comes to 0 players.
Where does [AU] OzRust.com Development sit in the rankings?
In Oceania, [AU] OzRust.com Development is #188 on seven-day player hours, with #15,903 overall and a top 72% position among ranked servers.
Tags and filters
Where does [AU] OzRust.com Development show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [AU] OzRust.com Development among their servers: Rust servers in Oceania, Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [AU] OzRust.com Development?
gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): It has 150 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; OC (Oceania): In the server browser, this appears under Oceania are the tags [AU] OzRust.com Development publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on [AU] OzRust.com Development?
[AU] OzRust.com Development uses a procedural map, which the game generates.
Which settings and rules apply on [AU] OzRust.com Development?
You will not find a gather rate in the name [AU] OzRust.com Development. Groups use the default maximum of 8 players. pve is the game mode, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is [AU] OzRust.com Development on?
[AU] OzRust.com Development uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can [AU] OzRust.com Development be found?
With its OC tag, [AU] OzRust.com Development lists itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 180.150.25.250:28014.
What is the uptime of [AU] OzRust.com Development?
The server [AU] OzRust.com Development is down at the moment, with its last appearance 6 days 13 hours ago. Across the last 7 full days, it was online for 31 of 168 hours, or 18%. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe details
When does [AU] OzRust.com Development wipe?
From biweekly: 14 days after its last wipe, the next wipe for [AU] OzRust.com Development is projected. On Sunday 18 October at 19:17 UTC, the next wipe is anticipated. The world it is running now dates from 9 days 23 hours ago. Its tags list a wipe schedule of every two weeks.
How to join
How can I connect to [AU] OzRust.com Development?
To connect, start Rust, hit F1, and enter client.connect 180.150.25.250:28014. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.