Top Rust ServersObservatory · live
Live Servers11,464 Players41,612 Populated3,292 Fresh wipes · 3h95 Scanevery 5 min

RS-786Modded server

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 8m ago

monthly wipes moddedcarbonpve
Connect
Players now
25/ 200
12% full
7-day average
19
peak 39
Rank
#786
top 4% · #23 in OC
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 9h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
01020304010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. T− 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is showing 25 players on 200 slots right now. A seven-day average of 19 players was reached, peaking at 39. The busiest point in the last 48 hours was 08:00 UTC, when it averaged 28 players.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?

On seven-day player hours, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranks #786 overall, in the top 4% of ranked servers and #23 across Oceania.

Server tags and lists

On Top Rust Servers, which lists and filters carry [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These Top Rust Servers lists include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Rust servers in Oceania, Top modded Rust servers, Top Rust PvE servers and Rust zombie servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

How should you read the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The game's server browser reads the tags that [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins; OC (Oceania): In the server browser, this appears under Oceania. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who operates [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

13 other servers we track publish a rustez.com hostname as well as [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, so they are most likely run by the same operator.

Rules, settings, and map

What is the map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A procedural map of size 4,500 with seed 393537180, created by the game, is in use on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

Which settings and rules apply on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The name [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does not state a gather rate. Groups use the default maximum of 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Its average server fps over the last 48 hours was 58, with a low of 49. Its entity count reached 257,260, including buildings, deployables and all other objects. At its highest, it consumed 7,135 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing be found?

With its OC tag, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.161.219.6:29013 is its address.

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently online?

The server [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is currently online. Going by its reported uptime, it restarted about 36 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Across recent wipes, the busiest times averaged 44 players. The peak of the latest wipe came 42 hours after it began.

How often does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

The only wipe [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 15 hours ago. Its tags indicate wipes happen each month.

How to join

What is the process to join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Use the console: open Rust, press F1, and type client.connect 51.161.219.6:29013. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://rustez.com.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players There are 200 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.